Goal: Have the most chips at the end of 2 rounds!
1. The Setup: The deck is dealt evenly among all Jockeys. 4 random horses (numbers 2-12) are "scratched" and cannot race.
2. The Race: On your turn, roll the dice. The sum moves that horse forward one space.
3. The Penalties: If a scratched horse is rolled, it doesn't move! Instead, anyone holding its card must pay a penalty to the Pot for each matching card they hold.
4. Winning: The first horse to cross the finish line wins! The total Pot is divided evenly among the players holding the winning horse's cards.